io.github.IvanMurzak/Unity-MCP
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AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
Stars
3,103
Δ stars 7d
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Δ stars 30d
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Forks
291
Contributors
25
npm DL / wk
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PyPI DL / wk
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Language
C#
Last push
2026-06-10
About io.github.IvanMurzak/Unity-MCP
`Unity MCP` is an AI-powered game development assistant **for Editor & Runtime**. Connect **Claude**, **Cursor**, & **Windsurf** to Unity via MCP. Automate workflows, generate code, and **enable AI within your games**. Unlike other tools, this plugin works **inside your compiled game**, allowing for real-time AI debugging and player-AI interaction.
Read the full README on GitHub →
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Frequently asked questions
- Is io.github.IvanMurzak/Unity-MCP still maintained?
- Yes — actively maintained. The last push was on 2026-06-10, with 25 contributors.
- What are the best io.github.IvanMurzak/Unity-MCP alternatives?
- Closest by category and size in our data: Codebase Memory, io.github.grafana/mcp-grafana, io.github.basicmachines-co/basic-memory — full list with live signals above.
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Tracked since 2026-06-10 · data as of 2026-06-10 · 33 open issues · 164 releases